Chaz at Twinfinite writes, Puzzle games, especially in the mobile (or mobile-to-PC) market, are a dime a dozen. Its probably got something to do with the relative ease with which a lot of the trappings of a game can mostly be discarded; you dont need high-end graphics, engaging music, or any semblance of writing, plot, and all those other bits and pieces that go into a lot of other genres. Puzzles also prey on our own natural cognitive and subconscious desire to think through things and approach...
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